This page collects resources useful for journalists creating articles about the Return to the Stars! roleplaying game. If you need any other assistance please contact firstname.lastname@example.org
Return to the Stars is a narrative tabletop role playing game designed to make it easy to tell stories of exploration and adventure in an optimistic space opera setting. It is a game where you can paint a better future in bold primary colors. A free quickstart edition of the game is available for download.
The setting of Return to the Stars is designed to allow the creation of characters that evoke the best elements of geek culture. In the far future hyperspace travel gave easy access to countless worlds, and humanity sorted itself into like-minded communities. One such society was the Convention Authority, founded to celebrate the classical arts of science fiction, fantasy, and gaming. One day, without warning, the stellar beacon that illuminated hyperspace went silent rendering galactic travel impossible. The systems of the Convention Authority stayed connected thanks to a replica fleet of early starships. Now, after more than a century of effort, a long-range exploration craft has been built. Its purpose: to return to the stars and reconnect with lost civilizations of humanity.
Return to the Stars is powered by simple narrative mechanics that focus on action and scientific exploration. Social interactions are role played, not rolled as contests using dice. But social skills can provide context for the conversation characters have in game, and players can gain future advantages by choosing to employ unique social concession options.
About the publisher: Festive Ninja
Festive Ninja is based in Somerville, MA. We create innovative indie games that make is easy for you to tell amazing stories.
Science fiction stories work best when people understand the worlds the characters inhabit. Players of Return to the Stars can follow a twitter microfiction feed of the latest galactic news. Energetic gamemasters can remix this with their own content to create an ongoing experience between game sessions.
Illustrations and Logos